After Epic announced at last week's E3 that their up and coming title, Unreal Tournament 3 would be not only be release on Sony's Playstation 3 ahead of rival console, the Xbox 360, they also intimated that community mods for the title would only be released for Playstation3 also.
The very fact that they left out the 360 meant the gaming world at large automatically assumed that these mods would be Playstation 3 exclusive. However, Epic's Vice President Mark Rein explain why they were hesitant in including the 360.
"One of our big concerns was the ability to bring mods to the platform, and it's still a bit of an open issue, but we've had some pretty clear indications that we'll be able to do it, and we're pretty excited about that," he says. "That was kind of the one thing, we wanted to make sure we'd be able to bring user-created content to the platform before we made a firm commitment to it."
The reason for the initial doubts about the ability to mod the 360 version of the game were cast by Epic themselves. They gave an interview at last year's Tokyo Game Show where they remarked rather candidly:
"Unfortunately it's [Xbox Live] more of a closed platform," and says they've even been "quite negative toward user-created content."
So either MS have either loosened up or the very thought of the PS3 getting one up was too much to bare.
You can check out the Official Site Here
Monday, July 16, 2007
UT3 Mods may well be 360 bound after all
Subscribe to:
Post Comments (Atom)
0 comments:
Post a Comment